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	<title>Hidden Warcraft &#187; Deadmines</title>
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		<title>Running Deadmines For Cash: Is It Worth It?</title>
		<link>http://hiddenwarcraft.com/farming/running-deadmines-for-cash-is-it-worth-it/</link>
		<comments>http://hiddenwarcraft.com/farming/running-deadmines-for-cash-is-it-worth-it/#comments</comments>
		<pubDate>Tue, 25 Mar 2008 12:31:04 +0000</pubDate>
		<dc:creator>Renei</dc:creator>
				<category><![CDATA[Cloth Farming]]></category>
		<category><![CDATA[Deadmines]]></category>
		<category><![CDATA[Farming]]></category>
		<category><![CDATA[Gaming Tips]]></category>
		<category><![CDATA[Instances]]></category>
		<category><![CDATA[Make WoW Gold]]></category>
		<category><![CDATA[Westfall]]></category>

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		<description><![CDATA[Deadmines is one of the most popular instances to run on the Alliance side of World of Warcraft, and probably in the entire game. It is usually tackled by five-man teams of level 18-22 toons. The instance is populated with mobs, Elites and non-Elites, between levels 16 and 22, more or less. Deadmines is always [...]


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			<content:encoded><![CDATA[<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">Deadmines is one of the most popular instances to run on the Alliance side of World of Warcraft, and probably in the entire game. It is usually tackled by five-man teams of level 18-22 toons. </span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">The instance is populated with mobs, Elites and non-Elites, between levels 16 and 22, more or less. </span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">Deadmines is always popular because it features the conclusion &#8212; or at least an important stop &#8212; in many Alliance chain quests. The loot, especially the Bind-On-Pickup Blues, make this instance unavoidable for anyone who wants good gear but doesn’t want to pay through the nose for it at the Auction House.</span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">Deadmines is also one of the most popular instances to “run”. Having someone run you an instance means that you somehow coerce a high level character to kill everything in the instance so you can collect the loot and complete all the quests without breaking a sweat. </span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">The coercion is usually accomplished by paying the high-level character in question, or convincing a guild mate to run the instance. </span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">I do my instance runs by myself, unless I need to help a friend out. The money to be made charging for the runs does not even come close to what can be made doing the runs for your own profit. </span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">Let me explain.</span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">I ran Deadmines yesterday with Mandorall, my 70<sup>th</sup> Level Protection Paladin. The run took me about 45 minutes, but I was interrupted a couple of times, so maybe a little less. </span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">Mandorall started with 214g 43s 61c in his pockets and ended the run with 215g 96s 25c, for a direct cash infusion of 1g 52s 64c. Now that’s not much by anyone’s standards, I’ll grant you that. But there is more.</span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">The greys and everything else (non-magical) that I sold to the Vendor totaled 37s 49c. Pitiful, but I had to throw out lots of grey stuff because of lack of bag space, again.</span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">At the end of the run, I had 8 Souldbound &#8212; bind on pickup &#8212; Blue items from various Bosses. Their vendor value was 1g 25s 29c. </span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">I also had 22 Bind on Equip green items, that had a vendor value of 1g 34s 10c. </span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">If we add all that up, that brings us to a grand total of 4g 49s 52c, which is a little bit more reasonable, even though it’s not exactly great. </span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">I also managed to gather:</span></p>
<ul style="margin-top: 0in" type="disc">
<li class="MsoNormal"><span style="font-family: 'Trebuchet MS';">94 Linen Cloths</span></li>
<li class="MsoNormal"><span style="font-family: 'Trebuchet MS';">77 Wool Cloths</span></li>
</ul>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">That is a total of 171 pieces of Cloth. That’s not great, but for a 45 minutes time investment, it is not bad. </span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">Now here’s the deal. </span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">I wrote down the value of all the green items I found so I could give you the vendor value, but I did not actually vendor them. No, precious, I sent them to Jandrador, my (otherwise useless) 46<sup>th</sup> level Warlock for disenchanting. Here are the results from 22 green items (required levels 12-20, approximately):</span></p>
<ul style="margin-top: 0in" type="disc">
<li class="MsoNormal"><span style="font-family: 'Trebuchet MS';">29 Strange Dust</span></li>
<li class="MsoNormal"><span style="font-family: 'Trebuchet MS';">18 Greater Magic Essences</span></li>
<li class="MsoNormal"><span style="font-family: 'Trebuchet MS';">2 Small Glimmering Shards</span></li>
</ul>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">Now we all know that Enchanting components have no vendor value, but oh boy do they have an Auction House market value!</span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">Remember how those 22 greens were worth 1g 34s 10c? The Auction House value (based on my Auctioneer Add-On) of the Enchanting materials is 14g 73s 77c! Now you’re starting to talk about real cash! I’ll grant you that my Auctioneer Add-On is not the word of God himself on item values, but it’ll give you an idea.</span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">And we are not even counting the 8 Blue items I had to sell to the Vendor because I could not ship them to be disenchanted. No telling what those would have been worth.</span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">So here is the total. If you don’t disenchant and sell everything to the Vendor, your total for a Deadmines run would be 4g 49s 52c, or thereabouts. </span></p>
<p class="MsoNormal"><span style="font-family: 'Trebuchet MS';">If you do disenchant, you total would be 17g 89s 19c, which is a LOT more respectable. You could, of course, sell the greens on the Auction House, and depending on what dropped for you, you could have done pretty well.</span></p>
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